Ampir'ev

The 'Ampir'ev' are an ancient race of diabolical creatures who, in order to survive, must feed on blood every fortnight. Despite popular belief, Ampir'ev bites do not harm or infect the victim instantly.

Classification of Ampir'ev
There are three known types of Ampir'ev:

Type A - 'Ein'
Type A (or 'Ein Ampir'ev') are creatures born into the Ampir'ev race by two previous Type A parents. Ein Ampir'ev can infect those it bites by choice, thus creating a Type C or (Kein). Once the transformation cycle has begun said 'Ein' can command it's creation to it's every whim. Ein Ampir'ev look human however they have superhuman strength and increased attributes; they have no distingusing marks to show who they truely are, even their fangs can be retracted to further disguise their abilities. Their drawback is that they become paritally invisible in the moonlight. Ein Ampir'ev are immortal, they can only be 'killed' if their spirit is trapped. It is possible for a Necromancer to create an Ein Ampir'ev from any creature if they wish.

Type B - 'Gien'
Type B (or 'Gein Ampir'ev') are creatures born when through the mating of either a Type A and a Type C or a Type A and a partial Ampir'ev. Gein Ampir'ev are born with a frail skeleton and abnormally large fangs, their eyes are also blood red which makes them easy to distinguish. Gien Ampir'ev are not immortal and can easily be killed.

Type C - 'Kein'
Type C (or 'Kein Ampir'ev') are the bitten creatures which become Ampir'ev, they are partially immortal although they lack intellegent. Their outward appearance does not change, nor do their physical attributes. Kien Ampir'ev cannot infect or bite any creature due to their lack of fangs and, after a fortnight, die of hunger.

Infection
The infection process for victims of an Ein Ampir'ev bite is short and painless, lasting just over fifteen minutes after the attack. The painless poison spills into the body and lays dormant until the lifespan of the victim ends, Kein Ampir'ev can survive without limbs, so as long as the brain is intact, the victim will be revived.

Partial Ampir'ev
Partial Ampir'ev can be created in two ways; the first requires a Necromancer who can perform the Ein Ritual in order to create an Ein Ampir'ev. If the ritual fails a partial Ampir'ev is created. The second option requires the blood of an Ein Ampir'ev to be drank by an uninfected individual.

Partial Ampir'ev have access to the same abilities as Ein Ampir'ev have, minus the ability to infect other creatures. Their appearence does not change and they become partially invisible in the moonlight.